home *** CD-ROM | disk | FTP | other *** search
- Path: mail2news.demon.co.uk!ozzy.demon.co.uk
- From: Brian Skreeg <oz@ozzy.demon.co.uk>
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.games
- Subject: Re: DOOM with Breathless engine?
- Followup-To: comp.sys.amiga.misc,comp.sys.amiga.games
- Date: Thu, 11 Jan 96 22:47:14 GMT
- Organization: Fish Technologies Ltd.
- Message-ID: <9601112247.AA0036w@ozzy.demon.co.uk>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <65641114%agos001@pn.itnet.it> <4d3ki0$if0@eccles.dsbc.icl.co.uk>
- X-NNTP-Posting-Host: ozzy.demon.co.uk
- X-Newsreader: TIN [version 1.2 PL3]
- X-Mail2News-Path: relay-4.mail.demon.net!post.demon.co.uk!ozzy.demon.co.uk
-
- : : Thomas Karlsen wrote in comp.sys.amiga.misc about "DOOM with Breathless
- : : engine?":
- : : >
- : : > It would be possible to "port" doom to the Amiga with the Breathless
- : : > engine, wouldn't it?
-
- Absolutely impossible since, as explained before, Breathless uses the more
- inferior Wolfenstein style raycasting engine while Doom,Ab3d,Gloom,TD57,Ever-
- thingelse4d uses the mucho grando superior BSPtree rendering engine.
-
- Breathless is a cheap bum. Gloom for Fidel Castro's replacement.
-
- Ozzy,
- __ _ _
- / \ \ \
- / / / / / |-Brian Skreeg--------IRC:_Ozzy-|
- \__/ \ \ |-Fish Technologies Ltd---------|
- \__/_/ |-Evolving software specialists-|
-